◆ Win32ProcessThread()
| Win32ProcessThread::Win32ProcessThread |
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◆ ~Win32ProcessThread()
| Win32ProcessThread::~Win32ProcessThread |
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◆ closeInput()
| void Win32ProcessThread::closeInput |
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◆ reset()
| void Win32ProcessThread::reset |
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◆ run()
| void Win32ProcessThread::run |
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◆ start()
| void Win32ProcessThread::start |
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◆ stop()
| void Win32ProcessThread::stop |
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◆ wait()
| void Win32ProcessThread::wait |
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◆ writeInput()
| void Win32ProcessThread::writeInput |
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◆ Win32Process2
| friend class Win32Process2 |
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◆ cached_env
| std::vector< wchar_t > Win32ProcessThread::cached_env |
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◆ close_input_later
| bool Win32ProcessThread::close_input_later = false |
◆ command
| QString Win32ProcessThread::command |
◆ env_mutex
| std::mutex Win32ProcessThread::env_mutex |
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◆ errq
| std::deque<char> Win32ProcessThread::errq |
◆ exit_code
| DWORD Win32ProcessThread::exit_code = -1 |
◆ hInputWrite
| HANDLE Win32ProcessThread::hInputWrite = INVALID_HANDLE_VALUE |
◆ input
| std::vector<char> Win32ProcessThread::input |
◆ mutex
| std::mutex* Win32ProcessThread::mutex = nullptr |
◆ outq
| std::deque<char> Win32ProcessThread::outq |
◆ thread
| std::thread Win32ProcessThread::thread |
◆ use_input
| bool Win32ProcessThread::use_input = false |
The documentation for this class was generated from the following file: