#include <Win32Process.h>
◆ Win32Process()
| Win32Process::Win32Process |
( |
| ) |
|
◆ ~Win32Process()
| Win32Process::~Win32Process |
( |
| ) |
|
◆ closeInput()
| void Win32Process::closeInput |
( |
bool |
justnow | ) |
|
|
virtual |
◆ getExitCode()
| int Win32Process::getExitCode |
( |
| ) |
const |
|
virtual |
◆ isRunning()
| bool Win32Process::isRunning |
( |
| ) |
const |
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virtual |
◆ start()
| void Win32Process::start |
( |
const std::string & |
command, |
|
|
bool |
use_input |
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) |
| |
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virtual |
◆ stderr_bytes()
| const std::vector< char > & Win32Process::stderr_bytes |
( |
| ) |
const |
|
virtual |
◆ stdout_bytes()
| const std::vector< char > & Win32Process::stdout_bytes |
( |
| ) |
const |
|
virtual |
◆ stop()
| void Win32Process::stop |
( |
| ) |
|
|
virtual |
◆ wait()
| int Win32Process::wait |
( |
| ) |
|
|
virtual |
◆ writeInput()
| void Win32Process::writeInput |
( |
char const * |
ptr, |
|
|
int |
len |
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) |
| |
|
virtual |
The documentation for this class was generated from the following files: